Saturday, March 22, 2008

Battle Report: Barbarians vs. Kingdom of Alexandria

The Kingdom of Alexandria is a small principality located on the southern coasts of the western realm of Sigmar. In the Empire this southern coastal region is known collectivelly as the Border Princes or the Southern Kingdoms. These lands are frequently raided by barbarians, orcs and companies of adventurers. Although too small to present any real threat to any of the great realms of Aeyr the kinglings of the Southern Kingdoms keep and maintain their own armies.

Today my son and I fought this battle using our home mod for Mighty Armies. James' had the barbarian horde and I commanded the Alexandria's Army with the august King Alexander at the center of the line with his chief mage Achem. Alexander wasted no time and as soon as the raiders were in sight he ordered his 2 cavalry groups to head round the enemy and attack their shamans from the rear or flanks. He then ordered the bulk of his battleforce to march forward and form ranks to prepare for the inevitable onslaught.

As the Alexandrian cavalry approached the barbarian shaman on the enemy's right flank began to weave a spell as he traced symbols in the air with his crooked and notched wooden staff. The air cracked and the sky thundered as a bolt of lightening shot out from the shamans staff and disintegrated the hapless cavalry troopers on contact. The shaman on the left flank attempted the same but Sigmar be praised the shot disappated in the air. Alexander ordered his heavy ballista to fire on the barbarians lines and the crew responded by unleashing hell on the right flank shaman sending him to the nether reaches.

For the rest of the battle the surviving barbarian shaman's power was kept in check by the Alexandrian wizard, Achem. His magical weaves of protection kept the army safe from the effects of the shamanistic magic.

Finally the main groups of the two armies met in close combat with shield on shield and pitched screams of savage fury. Both sides pushed each other to and fro but slowly the Alexandrian Army windled down the savage barbarians. Realizing his great host had either fled or been killed the barbarian chieftan turned with his guards and ran from the borders of Alexandria.

Battle was fought using the Mighty Armies rule system.

Saturday, March 15, 2008

First Battle Report: Wood Elves vs. Barbarians

The forest was heavy with the scent of pine. There was an electric tingle to the air. Warmaster Erinduil Oakenshield stood in the center of his small detachment, his standard slightly furling in the breeze next to him. Erinduil had been sent to destroy the barbarian invaders from the east. The barbarians had come without warning attacking small elven farms and villages. As he peered from the edge of the forest looking out at the burning farm in front of him he saw the alarm in the barbarians as they gathered into several mobs to confront his army. Erinduil ordered his trumpeter to sound the advance and his small army moved out of the trees onto the still smoldering farmland.

The barbarians all grew silent as one of the mighty trees of the forest seemed to come alive and walk out from the forest in line with the elven army. Erinduil ordered his small unit of cavalry to advance around the edge of the farm to cover the left flank while the great white elven chariot crew did the same on the right. Erinduil and his spearmen and archers grouped in the center with the mighty Ent just a few paces from their left.

The barbairan chieftan was plainly visible with all his trappings about him. The two barbarian shaman spellcasters were easily spotted as well. Soon the air was filled with the acrid taste of magic as the two shamans began to weave their spells and lightening danced forth from their staffs only to dance around above the heads of the elven line.

The barbarian chief ordered the two shamans and their mobs forward to attack Erinduil's center. As they approached Erinduil and his archers rained death down on them with their great Elven Longbows. As the first shaman mob charged the great Ent; Erinduil's cavalry hit them in the flank. The chariot team did the same to the second shaman mob as it charged at Erinduil in the center. Amidst the clash of weapons, and screams of men and horses the battle raged for a while and then the mighty forrest walker came crashing down. This seemed to give the barbarian raiders hope but it gave a grim determination to the elves to see this ancient creature, the Ent, fall.

With a shout of war Erinduil led his elves in a renewed attack upon the barbarians. Just as the barbarian chief had been encouraged at the fall of the ent to advance, he just as quickly stopped and turned to flee when he saw his two shamans cut down in a hail of arrows. It seemed that with both their shamans dead and the mobs that protected them lying in bloody meaty heaps on the ground; what barbarians remained fled with their chief back to their wasted lands in the shadowy east.

My son and I fought this battle in 15mm using the Mighty Armies rulebook. The rules provided a quick and fun game. There was a little more to the battle than what I wrote above, for instance the chariot crew and Ent were my elves only casulties.

Saturday, February 23, 2008

My Fantasy Campaign Project - World of Aeyr

Setting: Aeyr, a world of high & dark fantasy. A world of magic & arcane technology.

Inspiration: Tolkien's Middle Earth, Warhammer Fantasy, Dungeons & Dragons, Pathfinder Inner Sea Guide, Warmachine, Magic the Gathering: Innistrad, & other fantasy settings.

Games Intention: Hordes of the Things, De Bellis Fantasticus, AD&D Battlesystem, Song of Blades & Heroes, Pathfinder RPG, Tales of Myth & Legend RPG,  D&D, GURPS & others.

"Herein lies the account of Guldas, servant of the wizards, Lawedyr & Dynuil. In my many years of service to my masters I have travelled across, above & beneath the world of Aeyr. I have seen many wonderous things & met many fantastic creatures & people. I have set my pen to paper to recall the great deeds of my masters & other nobles lest men forget.

The lands of the known world are vast, wild and wondrous. From the black gates of Nod in the east to the shimmering crystal blue seas of Ulthantis in the west one will find great forests, mountains, cities and a myriad of creatures. Of the lands beyond the dark lands of Nod I know little. I believe that my masters journeyed there but only briefly and they imparted little of what they saw there. It is believed that nothing exits beyond Nod, just dry barren desert land full of darkness and monsters